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* Pay attention to the amount of health and ammo you have left. |
* Pay attention to the amount of health and ammo you have left. |
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* If you run out of bullets on your primary weapon, quickly switch to your secondary weapon. |
* If you run out of bullets on your primary weapon, quickly switch to your secondary weapon. |
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− | * Do not be afraid to take actions. |
+ | * Do not be afraid to take actions. |
* Stay near the objects, so you can easily kill thieves coming nearby. |
* Stay near the objects, so you can easily kill thieves coming nearby. |
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* Control key locations to prevent enemies passing through defenses! |
* Control key locations to prevent enemies passing through defenses! |
Revision as of 14:35, 10 May 2014
"I'm the last to arrive, the last to leave." -The Assault |
Designed to secure and keep control of an area, the assault class is well capable in both offense and defense. Equipped with a powerful automatic rifle and pistol, he is characterized by slower speed and reduced ammo. However, what he lacks in rapidity, he gains in health points and firepower.
Bio
Name: | Unknown |
Role: | Main Assault and Killing Operation |
Avatar: | |
Icon: | |
Description: | Short Description |
Health
Main Article: Health, Boost, Status
Condition | Health | Boosted | Berserk |
---|---|---|---|
Standard Assault Suit | 90 | - | - |
Speed
Main Article: Speed, Status
Condition | Stamina | Normal | Strafe | Backward | Walking | Sprint | Berserk |
---|---|---|---|---|---|---|---|
Standard Assault Suit (no weapon) | - | 4.5 | 4 | 3.5 | - | - | - |
- | - | - | - | - | - | - | - |
Basic Strategy
Main Article: Tips, Assault Strategy
- Use your heavy weapons to keep your enemies back.
- Pay attention to the amount of health and ammo you have left.
- If you run out of bullets on your primary weapon, quickly switch to your secondary weapon.
- Do not be afraid to take actions.
- Stay near the objects, so you can easily kill thieves coming nearby.
- Control key locations to prevent enemies passing through defenses!
- Assault class is slow but they resist for long if played correctly.
- An Assault is a must have on any team. Their high-damage, automatic guns can destroy incoming thieves with ease, however, the heavy weapons slow down the Assault class, reducing their ability to chase after a thief or react quickly to an ambush.
Equipment
Related Article: Equipment Equipment Points
Condition | Equipment Points |
---|---|
Normal | - |
Primary Weapon
Main Article: Weapons
Name | Max Damage | Opt Range | Ammo | Reload Time | Fire Ratio | Recoil Power | Weight | E.P Cost | Note |
---|---|---|---|---|---|---|---|---|---|
N4 |
24 | 17 | 20 (5) | 2.2 | 0.16 | medium+++ | 0.5 | - | Type: Assault Rifle, Full-Auto Caliber: 5.56mm |
Secondary Weapon
Main Article: Weapons
Name | Max Damage | Opt Range | Ammo | Reload Time | Fire Ratio | Recoil Power | Weight | E.P Cost | Note |
---|---|---|---|---|---|---|---|---|---|
Cold1911 |
28 | 18 | 7 (7) | 2 | 0.21 | medium+ | 0.2 | - | Type: Pistol, Semi-Auto Caliber: .45 ACP |
Gadgets
Main Article: Gadgets
Name | Effects | Type | Uses | Use Time | Weight | E.P Cost | Note |
---|---|---|---|---|---|---|---|
Locked |
- | - | - | - | - | - | note |
Suit
Main Article: Suit
Funders Army Suit | |
---|---|
Requirements | |
Reward for "Funders Army" | |
Level | 0 |
Achievements | none |
V.I.P Suit | |
---|---|
Requirements | |
Reward for "VIP" | |
Level | 0 |
Achievements | none |
Mr.Backer Suit | |
---|---|
Requirements | |
Reward for "Mr.Backer" | |
Level | 0 |
Achievements | none |
Equipment Combo
Main Article: Equipment Combo
- Equipment Combo Table - TO DO
Equipment Sets
Main Article: Equipment Sets
- Equipment Table - TO DO
Taunt
Main Article: Taunt
- Taunt Table - TO DO
Achievements
Main Article: Achievements
Name | Requirements | Description |
---|---|---|
Locked |
- | - |
Locked |
- | - |
Locked |
- | - |