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Class Description Text
Bio
Name: | Unknown |
Role: | Support and Recovery |
Avatar: | |
Icon: | |
Description: | Short Description |
Health
Main Article: Health, Boost, Status
Condition | Health | Boosted | Berserk |
---|---|---|---|
Standard Medic WhiteSuit | 68 | - | - |
Speed
Main Article: Speed, Status
Condition | Stamina | Normal | Strafe | Backward | Walking | Sprint | Berserk |
---|---|---|---|---|---|---|---|
Standard Medic WhiteSuit (no weapon) | - | 4.6 | 4.1 | 3.6 | - | - | - |
- | - | - | - | - | - | - | - |
Basic Strategy
Main Article: Tips, Medic (C) Strategy
- Use your syringe gun to heal your teammates.
- Heal syringe can heal a huge amount of HP in short period of time, but you have to be next to your teammates.
- Keep alert for teammates calling for your help, especially the ones who use the "Medic!" quick key.
- Pay attention to other medics on your team. Keeping multiple medics alive will help keep the rest of your team alive too.
- Having too many medics in your team can be a big disadvantage. Change class if you think you have too many doctors!
- As a Medic, timing is everything!
- Medics do not do well in combat, therefore avoid direct contacts with the enemy.
- Stay grouped with your teammates to heal them quickly and efficiently! This also allows your teammates to protect you from any incoming attacks.
Recommendations by users
Equipment
Related Article: Equipment Equipment Points
Condition | Equipment Points |
---|---|
Normal | - |
Primary Weapon
Main Article: Weapons
Name | Max Damage | Opt Range | Ammo | Reload Time | Fire Ratio | Recoil Power | Weight | E.P Cost | Note |
---|---|---|---|---|---|---|---|---|---|
Syringe Rifle |
+12 | 12.5 | 12 (4) | 2.3 | 0.18 | low+ | 0.35 | - | Type: Light Rifle, Full-Auto Caliber: 9mm Syringe Special: Silenced |
Secondary Weapon
Main Article: Weapons
Name | Max Damage | Opt Range | Ammo | Reload Time | Fire Ratio | Recoil Power | Weight | E.P Cost | Note |
---|---|---|---|---|---|---|---|---|---|
WKusp |
22 | 12 | 15 (4) | 1.6 | 0.18 | low+++ | 0.2 | - | Type: Pistol, Semi-Auto Caliber: 9mm |
Gadgets
Main Article: Gadgets
Name | Effects | Duration | Type | Range | Uses/Ammo | Use Time | Weight | E.P Cost | Note |
---|---|---|---|---|---|---|---|---|---|
Heal Syringe |
Heal 20hp | Instant | Melee Hit | 0.5m | 14 (2) | 0.3s | 0 | - | note |
Suit
Main Article: Suit
- Suit Table - TO DO
Equipment Combo
Main Article: Equipment Combo
- Equipment Combo Table - TO DO
Equipment Sets
Main Article: Equipment Sets
- Equipment Table - TO DO
Taunt
Main Article: Taunt
- Taunt Table - TO DO
Achievements
Main Article: Achievements
Name | Requirements | Description |
---|---|---|
Locked |
- | - |
Locked |
- | - |
Locked |
- | - |