"Out of ammo!!" "Out of ammo, again!" -The Scout |
The scout class excels in supporting his allies and exploring the map, moving quickly between two different points. In fact, unlike the assault, he is characterized by greater speed and more ammo but equipped with weaker guns. Because of his reduced amount of health points and firepower, scouts aren't as good as assaults during intense fights.
Bio
Name: | Unknown |
Role: | Rapid Assault and Support |
Avatar: | |
Icon: | |
Description: | Short Description |
Health
Main Article: Health, Boost, Status
Condition | Health | Boosted | Berserk |
---|---|---|---|
Standard Scout Suit | 68 | - | - |
Speed
Main Article: Speed, Status
Condition | Stamina | Normal | Strafe | Backward | Walking | Sprint | Berserk |
---|---|---|---|---|---|---|---|
Standard Scout Suit (no weapon) | - | 5 | 4.65 | 4.3 | - | - | - |
- | - | - | - | - | - | - | - |
Basic Strategy
Main Article: Tips, Scout Strategy
- Use your speed to surprise the enemy.
- Scouts are most effective when you continue moving, using your speed to your advantage.
- Pay attention to which weapon you are currently holding; some are heavier than others.
- Using your speed, take advantage of alternative routes to back off enemies.
- Stay focused; your low health is your weak point.
- Use your speed to chase thieves, especially the ones with objects!
- The Scout's speed and large magazine capacity allows them to quickly provide backup to any gunfight.
Equipment
Related Article: Equipment Equipment Points
Condition | Equipment Points |
---|---|
Normal | - |
Primary Weapon
Main Article: Weapons
Name | Max Damage | Opt Range | Ammo | Reload Time | Fire Ratio | Recoil Power | Weight | E.P Cost | Note |
---|---|---|---|---|---|---|---|---|---|
NP5 |
18 | 12 | 30 (5) | 1.6 | 0.14 | medium | 0.3 | - | Type: SubMachinegun Caliber: 9mm |
Secondary Weapon
Main Article: Weapons
Name | Max Damage | Opt Range | Ammo | Reload Time | Fire Ratio | Recoil Power | Weight | E.P Cost | Note |
---|---|---|---|---|---|---|---|---|---|
Zlock 18 |
18 | 12 | 18 (6) | 1.5 | 0.16 | low+ | 0.15 | - | Type: Pistol, Semi-Auto Caliber: 9mm |
Gadgets
Main Article: Gadgets
Name | Effects | Duration | Type | Range | Uses/Ammo | Use Time | Weight | E.P Cost | Note |
---|---|---|---|---|---|---|---|---|---|
Flare |
Emits light | 15s | Launchable | Launch: 12m Light: 3.5m |
3 | 1s | 0.1 | - | note |
Suit
Main Article: Suit
Supporter Suit | |
---|---|
Requirements | |
Reward for "Supporter" | |
Level | 0 |
Achievements | none |
Collector Suit | |
---|---|
Requirements | |
Reward for "Collector" | |
Level | 0 |
Achievements | none |
Equipment Combo
Main Article: Equipment Combo
- Equipment Combo Table - TO DO
Equipment Sets
Main Article: Equipment Sets
- Equipment Table - TO DO
Taunt
Main Article: Taunt
- Taunt Table - TO DO
Achievements
Main Article: Achievements
Name | Requirements | Description |
---|---|---|
Locked |
- | - |
Locked |
- | - |
Locked |
- | - |