Of Guards and Thieves Wiki
 
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==Primary Weapon==
 
==Primary Weapon==
''Related Article: [[Weapons Comparison]]''
+
''Related Article: [[Weapons Comparison]], [[Equipment]]''
 
{| class="wikitable" style="width: 70%; color: white; background: rgba(35,35,35,.5); border: 1px solid #e69d3e; text-align: center;"
 
{| class="wikitable" style="width: 70%; color: white; background: rgba(35,35,35,.5); border: 1px solid #e69d3e; text-align: center;"
 
|-
 
|-
 
! Name !! Max Damage !! Opt Range !! Ammo !! Reload Time !! Fire Ratio !! Recoil Power !! Weight !! E.P Cost !! Note
 
! Name !! Max Damage !! Opt Range !! Ammo !! Reload Time !! Fire Ratio !! Recoil Power !! Weight !! E.P Cost !! Note
 
|-
 
|-
| <center>[[File:Eb_AZ47_01.png|200px|link=AZ47]]<br>[[AZ47]]</center> || 24 || 18 || 16 (5) || 1.8 || 0.17 || high++ || 0.6 || - || style="text-align: left;"|'''Type:''' Assault Rifle, Full-Auto <br> note 2 <br> note 3
+
| <center>[[File:Eb_AZ47_01.png|200px|link=AZ47]]<br>[[AZ47]]</center> || 24 || 18 || 16 (4) || 2 || 0.17 || high++ || 0.6 || - || style="text-align: left;"|'''Caliber:''' Assault Rifle, Full-Auto <br> '''Caliber:''' 5.56mm
 
|-
 
|-
! <center>[[File:Eb_N4standard_01.png|200px|link=N4]]<br>[[N4]]</center> || 24 || 17 || 20 (5) || 2.2 || 0.16 || medium+++ || 0.5 || - || style="text-align: left;"|'''Type:''' Assault Rifle, Full-Auto <br> note 2 <br> note 3
+
| <center>[[File:Eb_N4standard_01.png|200px|link=N4]]<br>[[N4]]</center> || 24 || 17 || 20 (5) || 2.2 || 0.16 || medium+++ || 0.5 || - || style="text-align: left;"|'''Type:''' Assault Rifle, Full-Auto <br> '''Caliber:''' 5.56mm
 
|-
 
|-
| <center>[[File:Eb_NP5_01.png|200px|link=NP5]]<br>[[NP5]]</center> || 18 || 12 || 30 (5) || 1.6 || 0.14 || medium || 0.3 || - || style="text-align: left;"|'''Type:''' SubMachinegun <br> note 2 <br> note 3
+
| <center>[[File:Eb_NP5_01.png|200px|link=NP5]]<br>[[NP5]]</center> || 18 || 12 || 30 (5) || 1.6 || 0.14 || medium || 0.3 || - || style="text-align: left;"|'''Type:''' SubMachinegun <br> '''Caliber:''' 9mm
 
|-
 
|-
! <center>[[File:Eb_CrossBowR_std_01.png|200px|link=Standard Crossbow]]<br>[[Standard Crossbow]]</center> || 23 || 16 || 6 (8) || 1.8 || 0.21 || low++ || 0.35 || - || style="text-align: left;"|'''Type:''' Assault Crossbow, Semi-Auto <br> '''Special:''' Silenced <br> note 3
+
| <center>[[File:Eb_NP5_K_SD_01.png|200px|link=XN8]]<br>[[NP5 K SD]]</center> || 12 || 8 || 20 (5) || 1.6 || 0.12 || low+++ || 0.25 || - || style="text-align: left;"|'''Type:''' SubMachinegun <br> '''Caliber:''' 9mm
 
|-
 
|-
| <center>[[File:Eb_SyringeRifle_01.png|200px|link=Syringe Rifle]]<br>[[Syringe Rifle]]</center> || style="color: green;"|+12 || 12.5 || 12 (4) || 2.3 || 0.18 || low+ || 0.35 || - || style="text-align: left;"|'''Type:''' Light Rifle, Full-Auto <br> note 2 <br> note 3
+
| <center>[[File:Eb_XN8_01.png|200px|link=XN8]]<br>[[XN8]]</center> || 20 || 15 || 25 (5) || 2.6 || 0.15 || medium++ || 0.45 || - || style="text-align: left;"|'''Type:''' Assault Rifle, Full-Auto <br> '''Caliber:''' 5.56mm
 
|-
 
|-
! <center>[[File:Eb_Knife_01.png|200px|link=Tactical Knife]]<br>[[Tactical Knife]]</center> || 80 || 1 || - || - || 0.2 || none || 0 || - || style="text-align: left;"|'''Type:''' Melee <br> note 2 <br> note 3
+
| <center>[[File:Eb_CrossBowR_std_01.png|200px|link=Standard Crossbow]]<br>[[Standard Crossbow]]</center> || 23 || 16 || 6 (8) || 1.8 || 0.21 || low++ || 0.35 || - || style="text-align: left;"|'''Type:''' Assault Crossbow, Semi-Auto <br> '''Caliber:''' 6mm Bolt <br>'''Special:''' Silenced
 
|-
 
|-
| <center>[[File:Eb_Shield_01.png|200px|link=Tactical Shield]]<br>[[Tactical Shield]]</center> || - || - || - || - || - || - || 0.8 || - || style="text-align: left;"|'''Type:''' Melee <br> '''Special:''' BulletProof <br> note 3
+
| <center>[[File:Eb_SyringeRifle_01.png|200px|link=Syringe Rifle]]<br>[[Syringe Rifle]]</center> || style="color: green;"|+12 || 12.5 || 12 (4) || 2.3 || 0.18 || low+ || 0.35 || - || style="text-align: left;"|'''Type:''' Light Rifle, Full-Auto <br> '''Caliber:''' 9mm Syringe <br> '''Special:''' Silenced
 
|-
  +
| <center>[[File:Eb_Knife_01.png|200px|link=Tactical Knife]]<br>[[Tactical Knife]]</center> || 100 || 0.5 || - || - || 0.2 || none || 0 || - || style="text-align: left;"|'''Type:''' Melee <br> '''Special:''' Sharpness, Featherweight
  +
|-
  +
| <center>[[File:Eb CrowBar 01.png|200px|link=Crowbar]]<br>[[Crowbar]]</center> || 40 || 0.5 || - || - || 0.35 || none || 0.2 || - || style="text-align: left;"|'''Type:''' Melee <br> '''Special:''' Blunt
  +
|-
  +
| <center>[[File:Eb_Shield_01.png|200px|link=Tactical Shield]]<br>[[Tactical Shield]]</center> || - || - || - || - || - || - || 0.8 || - || style="text-align: left;"|'''Type:''' Melee <br> '''Special:''' BulletProof
 
|}
 
|}
   
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! Name !! Max Damage !! Opt Range !! Ammo !! Reload Time !! Fire Ratio !! Recoil Power !! Weight !! E.P Cost !! Note
 
! Name !! Max Damage !! Opt Range !! Ammo !! Reload Time !! Fire Ratio !! Recoil Power !! Weight !! E.P Cost !! Note
 
|-
 
|-
| <center>[[File:Eb_Cold1911_01.png|200px|link=Cold1911]]<br>[[Cold1911]]</center> || 28 || 18 || 7 (7) || 2 || 0.21 || medium+ || 0.2 || - || style="text-align: left;"|'''Type:''' Pistol, Semi-Auto <br> '''Caliber:''' caliber<br> note 3
+
| <center>[[File:Eb_Cold1911_01.png|200px|link=Cold1911]]<br>[[Cold1911]]</center> || 28 || 18 || 7 (7) || 2 || 0.21 || medium+ || 0.2 || - || style="text-align: left;"|'''Type:''' Pistol, Semi-Auto <br> '''Caliber:''' .45 ACP
 
|-
 
|-
! <center>[[File:Eb_WKmk24_01.png|200px|link=WKmk24]]<br>[[WKmk24]]</center> || 24 || 16 || 12 (6) || 1.8 || 0.2 || medium || 0.2 || - || note
+
| <center>[[File:Eb_WKmk24_01.png|200px|link=WKmk24]]<br>[[WKmk24]]</center> || 24 || 16 || 12 (6) || 1.8 || 0.2 || medium || 0.2 || - || style="text-align: left;"|'''Type:''' Pistol, Semi-Auto <br> '''Caliber:''' .45 ACP
 
|-
 
|-
| <center>[[File:Eb_WKmk24sop_01.png|200px|link=WKmk24 Sop]]<br>[[WKmk24 Sop]]</center> || 20 || 16 || 12 (6) || 0.2 || 0.2 || low++ || 0.25 || - || note
+
| <center>[[File:Eb_WKmk24sop_01.png|200px|link=WKmk24 Sop]]<br>[[WKmk24 Sop]]</center> || 20 || 16 || 12 (6) || 2.2 || 0.2 || low++ || 0.25 || - || style="text-align: left;"|'''Type:''' Pistol, Semi-Auto <br> '''Caliber:''' .45 ACP<br> '''Special:''' Silenced
 
|-
 
|-
! <center>[[File:Eb_WKusp_01.png|200px|link=WKusp]]<br>[[WKusp]]</center> || 22 || 12 || 15 (4) || 1.6 || 0.18 || low+++ || 0.2 || - || note
+
| <center>[[File:Eb_WKusp_01.png|200px|link=WKusp]]<br>[[WKusp]]</center> || 22 || 12 || 15 (4) || 1.6 || 0.18 || low+++ || 0.2 || - || style="text-align: left;"|'''Type:''' Pistol, Semi-Auto <br> '''Caliber:''' 9mm
 
|-
 
|-
| <center>[[File:Eb_WKuspSD_01.png|200px|link=WKusp SD]]<br>[[WKusp SD]]</center> || 20 || 10 || 15 (4) || 1.8 || 0.18 || low++ || 0.25 || - || note
+
| <center>[[File:Eb_WKuspSD_01.png|200px|link=WKusp SD]]<br>[[WKusp SD]]</center> || 20 || 10 || 15 (4) || 1.8 || 0.18 || low++ || 0.25 || - || style="text-align: left;"|'''Type:''' Pistol, Semi-Auto <br> '''Caliber:''' 9mm<br> '''Special:''' Silenced
 
|-
 
|-
! <center>[[File:Eb_Zlock18_01.png|200px|link=Zlock 18]]<br>[[Zlock 18]]</center> || 18 || 12 || 18 (6) || 1.5 || 0.16 || low+ || 0.15 || - || note
+
| <center>[[File:Eb_Zlock18_01.png|200px|link=Zlock 18]]<br>[[Zlock 18]]</center> || 18 || 12 || 18 (6) || 1.5 || 0.16 || low+ || 0.15 || - || style="text-align: left;"|'''Type:''' Pistol, Semi-Auto <br> '''Caliber:''' 9mm
 
|-
 
|-
| <center>[[File:Eb_Zlock18sd_01.png|200px|link=Zlock 18 SD]]<br>[[Zlock 18 SD]]</center> || 16 || 10 || 18 (6) || 1.7 || 0.16 || low || 0.2 || - || note
+
| <center>[[File:Eb_Zlock18sd_01.png|200px|link=Zlock 18 SD]]<br>[[Zlock 18 SD]]</center> || 16 || 10 || 18 (6) || 1.7 || 0.16 || low || 0.2 || - ||style="text-align: left;"|'''Type:''' Pistol, Semi-Auto <br> '''Caliber:''' 9mm<br> '''Special:''' Silenced
  +
|}
  +
  +
==Zombie Attacks==
  +
===Primary===
  +
{| class="wikitable" style="width: 70%; color: white; background: rgba(35,35,35,.5); border: 1px solid #e69d3e; text-align: center;"
  +
|-
  +
! Name !! Max Damage !! Opt Range !! Ammo !! Reload Time !! Fire Ratio !! Recoil Power !! Weight !! E.P Cost !! Note
  +
|-
  +
| <center>[[File:Eb_ZombieAttack_01.png|200px|link=Deep Slash]]<br>[[Zombie Slash]]</center> || 140 || 0.5 || - || - || 0.3 || none || 0 || - || style="text-align: left;"|'''Type:''' Melee <br> '''Special:''' Featherweight
  +
|-
  +
| <center>[[File:Eb_ZombieAttack_01_acid.png|200px|link=Acid Slash]]<br>[[Acid Slash]]</center> || 40 || 0.5 || - || - || 0.35 || none || 0 || - || style="text-align: left;"|'''Type:''' Melee <br> '''Special:''' Featherweight
  +
|-
  +
| <center>[[File:Eb_ZombieAttack_01_smoke.png|200px|link=Smoking Touch]]<br>[[Smoking Touch]]</center> || 80 || 0.5 || - || - || 0.35 || none || 0 || - || style="text-align: left;"|'''Type:''' Melee <br> '''Special:''' Featherweight
  +
|-
  +
| <center>[[File:Eb_ZombieAttack_01_tank.png|200px|link=Tank Punch]]<br>[[Tank Punch]]</center> || 160 || 0.5 || - || - || 0.5 || none || 0 || - || style="text-align: left;"|'''Type:''' Melee <br> '''Special:''' Featherweight
  +
|-
  +
|}
  +
  +
===Secondary===
  +
{| class="wikitable" style="width: 70%; color: white; background: rgba(35,35,35,.5); border: 1px solid #e69d3e; text-align: center;"
  +
|-
  +
! Name !! Effects !! Duration !! Type !! Range !! Uses/Ammo !! Cooldown !! Weight !! E.P Cost !! Note
  +
|-
  +
| <center>[[File:Eb_ZombieAttack_01_AcidSpit.png|200px|link=Acid Spit]]<br>[[Acid Spit]]</center> || Hit Damage 40hp <br> Explosion Damage 20hp <br> Area Damage 15hp(dps) || 8s || Launchable ||Launch: 10m <br> Explosion: 1.5m <br> Area Damage: 4.5m|| infinite || 3s || 0 || - || style="text-align: left;"|'''Special:''' Featherweight
  +
|-
  +
| <center>[[File:Eb_ZombieAttack_01_SmokeBomb.png|200px|link=Smoke Bomb]]<br>[[Smoke Bomb]]</center> || Emits Smoke || 8s || Launchable ||Launch: 10m <br> Smoke: 6m|| infinite || 3s || 0 || - || style="text-align: left;"|'''Special:''' Featherweight <br> Can cover characters
  +
|-
  +
| <center>[[File:Eb_ZombieAttack_01_HeavyRock.png|200px|link=Rock Launcher]]<br>[[Rock Launcher]]</center> || Hit Damage 45hp <br> Explosion Damage 25hp || instant || Launchable ||Launch: 7m <br> Explosion: 1.2m || infinite || 3s || 0 || - || style="text-align: left;"|'''Special:''' Featherweight
  +
|-
  +
|}
  +
  +
==Special Weapon==
  +
''Special Weapon for particular game modes''
  +
{| class="wikitable" style="width: 70%; color: white; background: rgba(35,35,35,.5); border: 1px solid #e69d3e; text-align: center;"
  +
|-
  +
! Name !! Max Damage !! Opt Range !! Ammo !! Reload Time !! Fire Ratio !! Recoil Power !! Weight !! E.P Cost !! Note
  +
|-
  +
| <center>[[File:Eb PlasticKnife 01.png|200px|link=Plastic Knife]]<br>[[Plastic Knife]]</center> || 10 || 0.5 || - || - || 0.2 || none || 0 || - || style="text-align: left;"|'''Type:''' Melee <br> '''Special:''' Plastic, Featherweight <br> '''GameMode:''' Mad Ball
  +
|-
  +
| <center>[[File:Eb MadBall 01.png|200px|link=Mad Ball]]<br>[[Mad Ball]]</center> || 55 || 1-5 || 30 || - || 1 || - || 0.15 || - || style="text-align: left;"|'''Type:''' Launchable, Explosive <br> '''Special:''' Bounce <br> '''GameMode:''' Mad Ball
  +
|-
  +
| <center>[[File:Eb RailGun 01.png|200px|link=Railgun]]<br>[[Railgun]]</center> || 200 || infinite || 35 (8) || 2 || 1.2 || none || 0.3 || - || style="text-align: left;"|'''Type:''' Railgun <br> '''Caliber:''' 50MJ<br> '''Special:''' Instakill <br> '''GameMode:''' Instagib
 
|}
 
|}
   
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|-
 
|-
 
! Name !! Max Damage !! Opt Range !! Ammo !! Reload Time !! Fire Ratio !! Recoil Power !! Weight !! E.P Cost !! Note
 
! Name !! Max Damage !! Opt Range !! Ammo !! Reload Time !! Fire Ratio !! Recoil Power !! Weight !! E.P Cost !! Note
  +
|-
 
| <center>[[File:Eb AVP 01.png|200px|link=AVP]]<br>[[AVP]]</center> || damage || range || ammo || reload || fireratio || recoil || weight || E.P Cost || note
 
|-
 
|-
 
| <center>[[File:Eb_APshotgun_01.png|200px|link=Pump Action Shotgun]]<br>[[Pump Action Shotgun]]</center> || 80 || 4 || 7 (3) || 0.4/2.8 || 0.8 || high++ || 0.55 || - || note
 
| <center>[[File:Eb_APshotgun_01.png|200px|link=Pump Action Shotgun]]<br>[[Pump Action Shotgun]]</center> || 80 || 4 || 7 (3) || 0.4/2.8 || 0.8 || high++ || 0.55 || - || note
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|-
 
|-
 
| <center>[[File:Eb_WKmk24sd_01.png|200px|link=WKmk24 SD]]<br>[[WKmk24 SD]]</center> || damage || range || ammo || reload || fireratio || recoil || weight || E.P Cost || note
 
| <center>[[File:Eb_WKmk24sd_01.png|200px|link=WKmk24 SD]]<br>[[WKmk24 SD]]</center> || damage || range || ammo || reload || fireratio || recoil || weight || E.P Cost || note
|-
 
| <center>[[File:Eb_XN8_01.png|200px|link=XN8]]<br>[[XN8]]</center> || damage || range || ammo || reload || fireratio || recoil || weight || E.P Cost || note
 
 
|-
 
|-
 
| <center>[[File:Eb_SyringePistol_01.png|200px|link=Syringe Pistol]]<br>[[Syringe Pistol]]</center> || damage || range || ammo || reload || fireratio || recoil || weight || E.P Cost || note
 
| <center>[[File:Eb_SyringePistol_01.png|200px|link=Syringe Pistol]]<br>[[Syringe Pistol]]</center> || damage || range || ammo || reload || fireratio || recoil || weight || E.P Cost || note

Latest revision as of 11:20, 26 January 2015

Primary Weapon

Related Article: Weapons Comparison, Equipment

Name Max Damage Opt Range Ammo Reload Time Fire Ratio Recoil Power Weight E.P Cost Note
Eb AZ47 01
AZ47
24 18 16 (4) 2 0.17 high++ 0.6 - Caliber: Assault Rifle, Full-Auto
Caliber: 5.56mm
Eb N4standard 01
N4
24 17 20 (5) 2.2 0.16 medium+++ 0.5 - Type: Assault Rifle, Full-Auto
Caliber: 5.56mm
Eb NP5 01
NP5
18 12 30 (5) 1.6 0.14 medium 0.3 - Type: SubMachinegun
Caliber: 9mm
Eb NP5 K SD 01
NP5 K SD
12 8 20 (5) 1.6 0.12 low+++ 0.25 - Type: SubMachinegun
Caliber: 9mm
Eb XN8 01
XN8
20 15 25 (5) 2.6 0.15 medium++ 0.45 - Type: Assault Rifle, Full-Auto
Caliber: 5.56mm
Eb CrossBowR std 01
Standard Crossbow
23 16 6 (8) 1.8 0.21 low++ 0.35 - Type: Assault Crossbow, Semi-Auto
Caliber: 6mm Bolt
Special: Silenced
Eb SyringeRifle 01
Syringe Rifle
+12 12.5 12 (4) 2.3 0.18 low+ 0.35 - Type: Light Rifle, Full-Auto
Caliber: 9mm Syringe
Special: Silenced
Eb Knife 01
Tactical Knife
100 0.5 - - 0.2 none 0 - Type: Melee
Special: Sharpness, Featherweight
Eb CrowBar 01
Crowbar
40 0.5 - - 0.35 none 0.2 - Type: Melee
Special: Blunt
Eb Shield 01
Tactical Shield
- - - - - - 0.8 - Type: Melee
Special: BulletProof

Secondary Weapon

Name Max Damage Opt Range Ammo Reload Time Fire Ratio Recoil Power Weight E.P Cost Note
Eb Cold1911 01
Cold1911
28 18 7 (7) 2 0.21 medium+ 0.2 - Type: Pistol, Semi-Auto
Caliber: .45 ACP
Eb WKmk24 01
WKmk24
24 16 12 (6) 1.8 0.2 medium 0.2 - Type: Pistol, Semi-Auto
Caliber: .45 ACP
Eb WKmk24sop 01
WKmk24 Sop
20 16 12 (6) 2.2 0.2 low++ 0.25 - Type: Pistol, Semi-Auto
Caliber: .45 ACP
Special: Silenced
Eb WKusp 01
WKusp
22 12 15 (4) 1.6 0.18 low+++ 0.2 - Type: Pistol, Semi-Auto
Caliber: 9mm
Eb WKuspSD 01
WKusp SD
20 10 15 (4) 1.8 0.18 low++ 0.25 - Type: Pistol, Semi-Auto
Caliber: 9mm
Special: Silenced
Eb Zlock18 01
Zlock 18
18 12 18 (6) 1.5 0.16 low+ 0.15 - Type: Pistol, Semi-Auto
Caliber: 9mm
Eb Zlock18sd 01
Zlock 18 SD
16 10 18 (6) 1.7 0.16 low 0.2 - Type: Pistol, Semi-Auto
Caliber: 9mm
Special: Silenced

Zombie Attacks

Primary

Name Max Damage Opt Range Ammo Reload Time Fire Ratio Recoil Power Weight E.P Cost Note
Eb ZombieAttack 01
Zombie Slash
140 0.5 - - 0.3 none 0 - Type: Melee
Special: Featherweight
Eb ZombieAttack 01 acid
Acid Slash
40 0.5 - - 0.35 none 0 - Type: Melee
Special: Featherweight
Eb ZombieAttack 01 smoke
Smoking Touch
80 0.5 - - 0.35 none 0 - Type: Melee
Special: Featherweight
Eb ZombieAttack 01 tank
Tank Punch
160 0.5 - - 0.5 none 0 - Type: Melee
Special: Featherweight

Secondary

Name Effects Duration Type Range Uses/Ammo Cooldown Weight E.P Cost Note
Eb ZombieAttack 01 AcidSpit
Acid Spit
Hit Damage 40hp
Explosion Damage 20hp
Area Damage 15hp(dps)
8s Launchable Launch: 10m
Explosion: 1.5m
Area Damage: 4.5m
infinite 3s 0 - Special: Featherweight
Eb ZombieAttack 01 SmokeBomb
Smoke Bomb
Emits Smoke 8s Launchable Launch: 10m
Smoke: 6m
infinite 3s 0 - Special: Featherweight
Can cover characters
Eb ZombieAttack 01 HeavyRock
Rock Launcher
Hit Damage 45hp
Explosion Damage 25hp
instant Launchable Launch: 7m
Explosion: 1.2m
infinite 3s 0 - Special: Featherweight

Special Weapon

Special Weapon for particular game modes

Name Max Damage Opt Range Ammo Reload Time Fire Ratio Recoil Power Weight E.P Cost Note
Eb PlasticKnife 01
Plastic Knife
10 0.5 - - 0.2 none 0 - Type: Melee
Special: Plastic, Featherweight
GameMode: Mad Ball
Eb MadBall 01
Mad Ball
55 1-5 30 - 1 - 0.15 - Type: Launchable, Explosive
Special: Bounce
GameMode: Mad Ball
Eb RailGun 01
Railgun
200 infinite 35 (8) 2 1.2 none 0.3 - Type: Railgun
Caliber: 50MJ
Special: Instakill
GameMode: Instagib

Not Released Yet

Weapon in -Private Testing and Balancing Phase-

Name Max Damage Opt Range Ammo Reload Time Fire Ratio Recoil Power Weight E.P Cost Note
Eb AVP 01
AVP
damage range ammo reload fireratio recoil weight E.P Cost note
Eb APshotgun 01
Pump Action Shotgun
80 4 7 (3) 0.4/2.8 0.8 high++ 0.55 - note
Eb N4standardSD 01
N4 SD
20 15 20 (5) 2.4 0.16 medium+++ 0.55 - note
Eb N4compact 01
N4 Compact
damage range ammo reload fireratio recoil weight E.P Cost note
Eb N4compactSD 01
N4 Compact SD
damage range ammo reload fireratio recoil weight E.P Cost note
Eb CrossBowR snp 01
Sniper Crossbow
damage range ammo reload fireratio recoil weight E.P Cost note
Eb CrossBowR aut 01
Automatic Crossbow
damage range ammo reload fireratio recoil weight E.P Cost note
Eb CrossBowP aut 01
Portable Automatic Crossbow
damage range ammo reload fireratio recoil weight E.P Cost note
Eb CrossBowP stu 01
Portable Stun Crossbow
damage range ammo reload fireratio recoil weight E.P Cost note
Eb CrossBowP sni 01
Portable Sniper Crossbow
damage range ammo reload fireratio recoil weight E.P Cost note
Eb CrossBowP std 01
Portable Standard Crossbow
damage range ammo reload fireratio recoil weight E.P Cost note
Eb Cold1911sd 01
Cold1911 SD
damage range ammo reload fireratio recoil weight E.P Cost note
Eb WKmk24sd 01
WKmk24 SD
damage range ammo reload fireratio recoil weight E.P Cost note
Eb SyringePistol 01
Syringe Pistol
damage range ammo reload fireratio recoil weight E.P Cost note